Morkai



The God of the seas, wind, travel, and luck. He maintains his residence on the Higher Planes, specifically Elysium.

He is referred to as "The Lucky Sailor"


 * Symbol: A large coin in front of a sailing ship
 * Alignment: NG
 * Portfolio [Domains]: Seas, wind, travel, and luck [Nature]
 * Favored Weapon: Scimitar

Description
Always appearing as a tall, bearded sailor, Morkai is reckless but superstitious, lucky but well worn, and always willing to seize the day. He rarely takes anything but his superstitions seriously, including other deities, but he is generous. He travels a lot, rarely staying in one place for too long.

Morkai is always described as a younger God, mostly because of his personality, but he has been around as long as the others. He stood with Aubade as one of the last deities to oppose the Divine Cataclysm. He also opposed repeating the act towards the end of the Era of Magic long enough for Lorkayn to step in and present and alternate solution.

He is close with all of the High Planes deities, especially Aubade. He has had a few dalliances with Isbrea but they both parted amicably. He and Myndel have worked together on several occasions because of how often their portfolios cross over. His enemy is Tolujar, whom he constantly opposes at any opportunity. However, he opposes all the deities of the Nether Planes at one time or another.

Clergy
The churches of Morkai on land are almost always at some port city or near the coast. Many small altars and gathering places usually are constructed on ships and boats. They keep regular roofs, but their walls often leave open space for the wind to blow through, sometimes creating certain musical notes (if the clerics that built it desire that effect).

The clerics of Morkai are often sailors, traveling with ships and boats as they sail around the world. If they don’t sail themselves, they often serve on the docks of some port city. They usually wear regular sailor’s outfits with a holy symbol of Morkai. Occasionally more formal clerics will wear robes of blue and white.

Prayers for a cleric’s daily spells usually happen at dawn. There are rituals that occur to provide safe journeys across the sea and those usually happen right before a ship or boat departs, as well as an occasional prayer during the journey.

Dogma
The sea is the only true freedom. The open ocean should be in front of you and the winds behind you. True believers will be lucky in their endeavors, so take risks. The open sea is full of possibilities. Seize yours.